vineri, 8 octombrie 2010

Chantra Dredgion Boarding, Walktrough, Quests And Named Monsters

Assault on Balaurea introduces the Chantra Dredgion, a new PvP Battleground Instanced Dungeon for Daevas levels 51-55. While the Chantra Dredgion introduces new Monsters, Quests, and rewards, it is similar to the 46-50 Dredgion Battleground, which has been renamed the Baranath Dredgion to avoid confusion.



The Chantra Dredgion is accessible at three different times each day:

 Between 12:00 AM and 2:00 AM
 Between 12:00 PM and 2:00 PM
 Between 8:00 PM and 10:00 PM


**Note that times are based on server time, not game time.



The Dredgion is one of the most efficient places to earn Abyss Points, and players can also earn Platinum Medals and Gold Medals through Quests. While it’s possible to enter the Chantra Dredgion at level 51, all monsters inside the Chantra Dredgion are level 55, thus, the Battleground is recommended for Daevas 53-55.

There are three different types of Entry Requests: Private Entry, Quick Entry, and Group Entry.


Request entry to the Chantra Dredgion from anywhere!

 Click “Private Entry” to queue up to enter the next available Dredgion Battleground as a single player.

 Click “Quick Entry” to queue up to enter the next available Dredgion Battleground as a single player, even if it’s already in progress.

 Click “Group Entry” to queue up to enter the next available Dredgion Battleground as a Group.

Even if players opt for “Private Entry” or “Quick Entry”, a Group will form automatically.

Dredgion Wait Time

When Requesting “Private Entry” or “Quick Entry”, there is a short waiting period while the server creates a suitable Group. The Group must contain at least one Chanter or Cleric, and each Group must have over five members.

If a Group that meets these conditions cannot be created, there is a maximum wait period of 30 minutes. However, during ideal conditions, Group creation takes only 1-5 minutes.

Chantra Dredgion Walkthrough

The Chantra Dredgion is a PvP Instanced Dungeon where Daevas of both races compete against each other.

Each side earns points for defeating certain Monsters, demolishing Surkana and other objects, or killing Daevas of the opposing faction.

When the Battleground ends, the side with the most points is declared the victor, though both sides will be rewarded with Abyss Points and will have the opportunity to complete Quests.

Chantra Dredgion Point Map

Points indicated on the map above are based on default values, and can change depending on certain conditions

Surkana

Demolish the Surkana for some serious pointage!
Surkana are placed all over the Dredgion, and the faction that destroys the most Surkana tends to win the battle. Players can gain 400-1,100 points per Surkana destroyed.

Surkana only suffer 1 point of damage from each attack, and also provide significant buffs to monsters within a 20m radius. It’s important to defeat the monsters nearby before taking on the Surkana.

When a Surkana is destroyed, the room in which it was contained changes color on the Battleground map (Green for Elyos, and Blue for Asmodian). These color changes make it easier to track enemy movement and the progression of the battle.

Points Earned from Monsters

Monster
Points
Normal Rank 512
Elite Rank 332
Elite Rank 542
Hookmatan500
Captain Zanata/Officer Kamanya1,000
Windfinder Kumar/Rajaya the Inquisitor0

In addition to demolishing Surkana, players gain points for defeating Monsters. Most monsters give 12-42 points, but certain Named Monsters can yield as many points as a Surkana.

It’s worth noting that the rare spawn Named Monsters which drop Heroic and Fabled accessories (Windfinder Kumar and Rajaya the Inquistor) do not provide points when defeated.

Balaur Weapon Chests

Destroy the Balaur Weapon Chests to complete Quests and earn points
There are six weapon chests located near the Chantra Dredgion entrance, and each chest awards 100 points if destroyed.

These chests are also related to Quests for both Elyos and Asmodians.

Battle, Death, and Penalties

Battle and Death

Death during a Dredgion battle causes the defeated player’s Group to lose 60 points.

If defeated by the Balaur, the 60 points are lost, but if defeated by a player of the opposing race, the 60 points are lost and 60 points are added to the opposing Group’s total point score.

Points earned from defeating Daevas of the opposing faction are not added if the opposing faction has zero points. Thus, if one dominant Group wipes out a Group of the opposing race, and the opposing race’s total points are zero, the dominant Group does not receive additional points.

When death occurs in the Chantra Dredgion, there is no EXP or AP loss. Players will revive in the starting area with 100% HP and MP.

Point Difference Penalties

In order to prevent exploitation, when there is a large point difference between two Groups, penalties are applied to the winning Group.

If the point difference exceeds 1,000, the losing Group receives 1.5x more points for killing Daevas of the winning Group. If the point difference exceeds 3,000, the losing Group receives 10x more points for killing Daevas of the winning Group.

Traversing the Chantra Dredgion

There are several protective shields which block paths to different areas of the Chantra Dredgion. Some of the shields can be demolished with powerful attacks, while others require keys obtained from Named Monsters.
Understanding the locations of the shields and teleportation devices aboard the Chantra Dredgion is central to developing effective tactics.

With that knowledge, one Group can block enemies from advancing, or mobilize faster to take important objectives.




This map shows the Chantra Dredgion’s shields and blockades, as well as the corresponding
Shield Generator or the NPC (Gatekeeper Sarta) that carries the key

Bulkhead


These shields are activated by the Chantra Sentinel when first encountered at the beginning of the battle. These shields block the entrance from the Armories to Gravity Control, and can be demolished with attacks, but also have a significant amount of health. Groups often opt to move around the shields instead of demolishing them.
It’s worth noting that after a certain amount of time has passed, Officer Kamanya spawns in the Gravity Control room, and gives 1,000 points when defeated. There is also a chance that Rajaya the Inquisitor, a Hero grade Named Monster, will spawn. Rajaya the Inquisitor has a chance to drop Fabled and Heroic accessories.


Defense Shield Generator

When the Defense Shield Generator on the Weapons Deck or Lower Weapons deck is demolished, a shield appears in Ready Room 1 or 2. This shield blocks access to the center of the Chantra Dredgion. The Ready Room is the shortest route to the center of the Dredgion, and the quickest route to the opposing race’s area.

Different tactics can be used in this area to maximize the Group’s accumulation of points. For example, if one Group decides to destroy the opposing Group’s Shield Generator, it will make it difficult for the opposing Group to reach the center of the Dredgion.

In some cases, it might wiser for one Group to destroy their own Defense Shield Generator, and delay engagement with the opposing race in order to accumulate more points.

Captain’s Cabin Passage

There are paths to the left and right of the Captain’s Cabin’s on the second floor, but the doors are blocked. These doors cannot be demolished, and can only be opened with a key dropped by a specific Named Monster.

Groups desiring the Captain’s Cabin Passage Key will need to defeat Gatekeeper Sarta in the center of the Dredgion. Only one Group can loot the key.

Chantra Dredgion Teleportation Devices

There are numerous teleportation devices located inside the Chantra Dredgion.

These teleportation devices allow players to teleport to different areas of the Dredgion with ease. The Supply Room Teleporter and the Central Teleporter are located in the Escape Hatch where the Group begins the battle.

The Captain’s Cabin Teleport Device is located just beyond the Barracks, and can make reaching Captain Zanata much easier.






Locations of Teleport Paths

Supply Room Teleporter
This teleporter activates after the destruction of the Teleporter Generator in the Barracks.
Central Teleporter
This teleporter activates 10 minutes after the Instanced Dungeon has begun.
Captain’s Cabin Teleport Device
This teleporter activates when Sahadena the Abettor is defeated in the Barracks. Only the race that defeated Sahadena the Abettor can use this teleporter.




Chantra Dredgion Quests

 

Each race has 5 Quests that can be completed aboard the Chantra Dredgion, of which 4 are Repeatable Quests for Abyss Points and Medals.


Most Quests can be completed during the normal progression of the instance, so it’s a good idea to pick them up before jumping in!

Elyos Quests

Yannis in Inggison offers most of the
Chantra Dredgion Quests

The most important Elyos Quests are [Group] My New Toy, [Group] Obtain the Balaur Supplies, and [Group] My Lucky Number. These Repeatable Quests are simple to complete, and can even be finished by the losing race. It’s a good idea to have these Quests in the Quest Log before boarding the Chantra Dredgion.
In addition to the above Repeatable Quests, there is the [Group] Dredgion Blues Quest which provides Platinum Medals as a reward. This Quest requires numerous Named Monsters be slain, as well as a rare spawn Named Monster, so it can be a challenge to complete

 

 

Asmodian Quests

Yorgen in Gelkmaros offers most of the
Chantra Dredgion Quests
The most important Asmodian Quests are [Group] New Weapon Test, [Group] Seize the Balaur Supplies, and [Group] Ceaseless Attack. These Repeatable Quests are simple to complete, and can even be finished by the losing race. It’s a good idea to have these Quests in the Quest Log before boarding the Chantra Dredgion.
In addition to the above Repeatable Quests, there is the [Group] Balaur Agent Assassination Quest which provides Platinum Medals as a reward. This Quest requires numerous Named Monsters to be slain, as well as a rare spawn Named Monster, so it can be a challenge to complete.

 


Chantra Dredgion Named Monsters

 

Named Monsters

The blue circles on the map above are the locations of Rajaya the Inquisitor and Windfinder Kumar
Rajaya the Inquisitor and Windfinder Kumar are rare spawn Named Monsters that have a chance to appear aboard the Chantra Dredgion. Both are Hero grade Named Monsters, and have a chance to drop Heroic and Fabled grade accessories.

Rajaya the Inquisitor
Windfinder Kumar

Quest Named Monsters

The white circles on the map above represent the locations of Quest Named Monsters. These monsters
drop Balaur Insignia, and there is one located in each room

Unlike the other Quest Named Monsters, Skyguard Parishka and Quartermaster Bhati are not guaranteed to spawn. When these Quest Named Monsters do spawn, Skyguard Parishka appears on The Bridge, while Quartermaster Bhati appears at the Primary Armory or Backup Armory.

Point Named Monsters

The red circles on the map above represent the locations of Point Named Monsters

The Point Named Monsters are worth a massive amount of points, almost as much as demolishing a Surkana. Defeating Captain Zanata ends the battle regardless of how much time is left.

Named Monster
Spawn Location
Spawn Requirements
Points
Captain ZanataCaptain’s CabinDestroy 5 Surkana1,000 Points
HookmatanThe Bridge(none)500 points
Officer KamanyaGravity Control10-15 Minutes Elapsed1,000 Points

Key Keepers and Teleporter Guardians

The green circles on the map above represent the locations of Named Monsters that will
grant access to different areas of the Chantra Dredgion

 Obtain the Captain’s Key by killing Gatekeeper Sarta. The Captain’s Key opens the door to the Captain’s Cabin.
 Killing Sahadena the Abettor grants access to a teleporter that goes to the second floor of the Captain’s Cabin.

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